How to Remove Objects From a Video in PowerDirector
Brush over the thing you wish had not been in shot, click Remove, and let PowerDirector fill the gap back in.
Updated Aug. 17, 2026 · 5 min read
In a hurry? Use the Object Removal quick guide instead.
PowerDirector's AI Video Object Removal deals with the thing you only notice after the shoot: a chimney on the skyline, a bin at the edge of frame, someone wandering through the back of the shot. Brush over it once and click Remove, and PowerDirector fills the gap with what should have been behind it, following the object through the clip.


- Open AI Video Object Removal on your clip in PowerDirector, set Brush Size, and drag the handles under the preview to the stretch you want cleaned up.
- Paint over the object, tidy the mask with the eraser or the undo arrow, then click Remove and play the clip back.
Steps to Use AI Video Object Removal
Step 1: Size the Brush and Pick the Stretch to Clean Up
Open AI Video Object Removal from the GenAI menu, or from Tools on the Video tab of the Edit panel.

It is all one window: the clip on the right, the controls on the left under Brush the area you want to remove. The brush is already selected.
Set Brush Size first. Make the stroke a little wider than the thing you want gone. A brush you have to trace with is slower and no more accurate.
Under the preview, the bar with a handle at each end sets how much of the clip gets treated. Narrow it to the part with the problem in it. The line along the bottom prints the length you selected and what it charges per second.

Step 2: Paint Over the Object, Then Click Remove
Now paint. Drag across the object and a red mask follows the brush, so you can see what you have covered.
Go a little past the edges rather than hugging them, as the mask here spills onto the cloud and the rooftops. The fill has an easier job when it is given somewhere to blend into.
Overshot? The eraser and the undo arrow come alive as soon as there is a stroke on screen, and none of this touches the clip yet.
Remove sits grayed out until something is painted, then turns blue and shows what the run will cost. Click it and PowerDirector works through the stretch you selected.

The Result
Here is the clip after one pass. The chimney is gone from the skyline and cloud closes over most of the gap it left.
Look at where it stood, though. For the second or two the camera holds on that part of the sky, a soft vertical trace of it is still there. One pass got the object out; it did not quite finish the sky behind it.
That is why you play it through before building anything around it. The camera drifts as the dancer moves, so the fill has more background to invent every second, and the frames where it guessed too much are easier to spot now than after you have cut to them. Paint the leftover and run it again on that stretch.
Haven't got PowerDirector yet? Object removal is the kind of thing you only want on the day you need it. Better to have it before then.
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