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How to Use Dispersion in PhotoDirector

Scatter part of a photo into flying particles, as a still or a short clip.

Updated Sep. 2, 2026 · 5 min read

Dispersion breaks part of a photo into particles flying away from the subject, so a butterfly's wing trails off into a scatter of stars. You brush the area yourself, so what disperses is your decision. One checkbox turns the result into a moving clip with music, and that choice decides whether you finish with a photo or a video.

BEFORE
A photograph of a butterfly resting on a pink flower
The photo we started with.
AFTER
The same photo with the butterfly's right wing breaking apart into star-shaped particles
One wing brushed, scattered into stars.
⚡ Quick Answer: Use Dispersion in 5 Steps
  1. In PhotoDirector, open Guided & GenAI, click Effects, then pick Dispersion under Animation Effects.
  2. Brush over the area you want to scatter, then click Apply.
  3. Under Settings, choose a particle Shape and a Type, then tune size, density and direction.
  4. For a moving version, tick Enable animation effect and add Background music.
  5. Export as New Photo File or New Video/GIF File.

Steps to Use Dispersion

Step 1: Open Dispersion

From the PhotoDirector launcher, choose Guided & GenAI. That is the mode holding the step-by-step tools rather than the full editing workspace.

The PhotoDirector launcher with the Guided & GenAI option highlighted
Guided & GenAI is where the step-by-step tools live.

In the Effects rail down the left, Dispersion sits under Animation Effects, next to Photo Animation. The name of that group is the first clue that this tool does more than one thing.

The Effects rail selected and Dispersion highlighted under Animation Effects
Effects, then Dispersion under Animation Effects.

Step 2: Brush the Area to Scatter

Nothing happens automatically here. Pick the brush, set a Brush size, and paint over the part you want to break apart. The second tool in the pair is an eraser, for trimming a selection that went too far.

A dashed outline shows what you have marked. When it covers the right area, click Apply.

The brush and eraser tools highlighted, with a dashed selection over the butterfly's wing and the Apply button highlighted
Brush, then Apply. The dashed line is what will scatter.

Brush the edge you want it to fly off, not the whole subject. In the example the marked area runs along a diagonal through the wing, so the outer side breaks up and the half nearest the body stays intact. Scatter the whole butterfly and there is nothing left to recognize, which is the usual reason a first attempt looks like noise.

The particles appear straight away over the picture, and the Settings below become live. From here you are adjusting, not re-selecting.

The marked area of the wing broken into particles, with the Settings panel now active
Applied. Everything below is now adjustable.

Step 3: Shape the Particles

The Shape swatch opens a grid of twelve particle shapes. Alongside plain dots and squares there are stars, hearts, leaves and several more graphic ones. This is the single control that changes the character of the result most, so it is worth trying before touching the sliders.

The Shape swatch open, showing a grid of twelve particle shapes
Twelve shapes. The star is what made the example.

Type decides how the particles travel:

TypeWhat the name tells you
SpreadParticles fan outwards, widening as they go. This is the default and what the example uses
StraightTravel in one direction rather than fanning
ShrinkPull inwards rather than away
The Type dropdown open, showing Spread, Straight and Shrink
Three options. Spread is the default, and the one the example uses.

Underneath, Size, Stretch, Density and Fade control how big, how streaked, how many and how quickly the particles thin out. The Direction dial sets which way they fly.

If the brushed area itself was wrong, Modify Region takes you back to the brush without losing these settings.

Step 4: Make It Move

This is the checkbox that changes what you are making. Tick Enable animation effect and the still becomes a short looping clip.

Swaying

The particles drift

Movement only. The colors stay as they are, so the result still reads as your photograph.

Hue shifting and swaying

They drift and change color

Adds a color cycle on top of the drift. More obviously an effect, which suits something already stylized.

A Slower to Faster slider sets the pace, and a play control under the preview lets you watch it before committing.

Enable animation effect ticked, with the Swaying and Hue shifting options and the speed slider highlighted
One checkbox, and the photo becomes a clip.

Background music sits directly underneath. Load a track and the panel shows a Duration, which is how long the exported clip will run. That makes the music the thing that sets the length, not the animation.

The Background music option with a track loaded and a duration shown beneath it
The track's length becomes the clip's length.

Step 5: Export

Export at the top offers two things, and which one you want was decided back at the animation checkbox. New Photo File saves the frame; New Video/GIF File saves the movement.

Exporting a photo from an animated version simply takes the frame, so there is no need to undo the animation to get a still out of it.

The Export menu open, showing New Photo File and New Video/GIF File
Still or moving, decided here.

Haven't got PhotoDirector yet? A photo and a brush is the entire setup, and the same effect comes out as a still or as a clip with music.

Download PhotoDirector Free →

FAQ About Dispersion

No. Leave Enable animation effect unticked and Dispersion is a still effect, exported through New Photo File. The animation is an option on top, not the point of the tool.

No. The second brush tool is an eraser, so you can trim a selection before applying. After applying, Modify Region takes you back to the brush with your Settings intact, and Clear at the bottom of the panel resets the whole thing.

As long as the background music you load. The panel shows a Duration under the track, and that is what the exported video or GIF runs to.

Usually because too much was brushed. Dispersion reads as an effect when part of the subject stays intact and only an edge breaks up. Mark the trailing edge rather than the whole subject, and drop Density if the particles are still crowding the frame.